System:
Dungeons & Dragons
Code:
#9261
Type:
Adventure
Levels:
1-3
Author:
Carl Sargent
Year:
1989
Publisher:
TSR
Format:
32-page book
B12 - Queen's Harvest is another well-written module. This module is a continuation of module B11 King's Festival and is also split into 2 parts. The first part should be easy enough to complete in a single session - which I enjoy immensely. The 2nd part is a bit more challenging. This has the characters using hit-and-run tactics to attack an entire fortress. The fortress is manned by mostly low-level humanoids, and it is very conveniently split into sections that can be used for different adventure sessions. This is another module I have greatly enjoyed both playing and running. It is mostly straight forward and the monsters are definitely not too overwhelming for the adventurers.
This is another adventure where I make virtually no changes. It is well-written, clearly laid out, and rewarding for the characters. Now the real question comes up - what to do after the adventure? Well, the characters are nearing, or have made it, to expert-level adventures. However, I still like B10 Night's Dark Terror so much that I would go ahead and run that after this. And to be perfectly honest, any of the basic modules can be retooled into expert-level modules by simply changing the number or power of the creatures contained within the module - along with spicing up the magic items and other treasure. There is a near-limitless supply of material! I have to admit though - B11 & B12 are great modules for use in starting out a new party of 1st-level characters.